[ buster ]
[ Источник: maptransfer ]
Пакет: maptransfer-server (0.3-2)
Ссылки для maptransfer-server
Ресурсы Debian:
- Сообщения об ошибках
- Developer Information
- Debian журнал изменений
- Файл авторских прав
- Отслеживание заплат Debian
Исходный код maptransfer:
Сопровождающие:
Внешние ресурсы:
- Сайт [bitbucket.org]
Подобные пакеты:
upload/download maps to/from a VALVe game server (Server)
Uploading Maps to a Game server can be a tedious process if you want to get the post-upload processing right. MapTransfer tries to automate this process as much as possible. It handles everything a map upload takes:
* Automatically BZip compresses uploaded maps if the client didn't. * Hardlinks files if more than one gameserver path is specified in the config. That way a single map is uploaded to multiple servers at once (and only takes up the space once, too). * Saves you and your users a lot of tedious cdery and copypasta.
Aside from the core functionality, it offers a few niceties as well:
* Uses HTTPS as protocol - that way, you can download maps (or test connectivity) with your favorite web browser, or write your own scripts that interact with the server. * IPv6 ready * Extensible: Any game should work, as long as it uses bsp maps - map directories aren't hard coded but read from the config file.
Другие пакеты, относящиеся к maptransfer-server
|
|
|
|
-
- dep: python
- интерактивный объектно-ориентированный язык высокого уровня (ветка 2.x)
-
- dep: python-openssl (>= 0.10)
- Python 2 wrapper around the OpenSSL library
Загрузка maptransfer-server
Архитектура | Размер пакета | В установленном виде | Файлы |
---|---|---|---|
all | 8,4 Кб | 36,0 Кб | [список файлов] |