[ buster ]
[ Pakiet źródłowy: maptransfer ]
Pakiet: maptransfer-server (0.3-2)
Odnośniki dla maptransfer-server
Zasoby systemu Debian:
- Raporty o błędach
- Developer Information
- Dziennik zmian w systemie Debian
- Informacje nt. praw autorskich
- Śledzenie łatek systemu Debian
Pobieranie pakietu źródłowego maptransfer:
Opiekunowie:
Zasoby zewnętrzne:
- Strona internetowa [bitbucket.org]
Podobne pakiety:
upload/download maps to/from a VALVe game server (Server)
Uploading Maps to a Game server can be a tedious process if you want to get the post-upload processing right. MapTransfer tries to automate this process as much as possible. It handles everything a map upload takes:
* Automatically BZip compresses uploaded maps if the client didn't. * Hardlinks files if more than one gameserver path is specified in the config. That way a single map is uploaded to multiple servers at once (and only takes up the space once, too). * Saves you and your users a lot of tedious cdery and copypasta.
Aside from the core functionality, it offers a few niceties as well:
* Uses HTTPS as protocol - that way, you can download maps (or test connectivity) with your favorite web browser, or write your own scripts that interact with the server. * IPv6 ready * Extensible: Any game should work, as long as it uses bsp maps - map directories aren't hard coded but read from the config file.
Inne pakiety związane z maptransfer-server
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- dep: python
- Interaktywny, wysokopoziomowy język obiektowy (wersja Python2)
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- dep: python-openssl (>= 0.10)
- Python 2 wrapper around the OpenSSL library
Pobieranie maptransfer-server
Architektura | Rozmiar pakietu | Rozmiar po instalacji | Pliki |
---|---|---|---|
all | 8,4 KiB | 36,0 KiB | [lista plików] |