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3D scene graph, documentation

A portable, high level graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality or scientific visualization. Providing an object orientated framework on top of OpenGL, it frees the developer from implementing and optimizing low level graphics calls, and provide many additional utilities for rapid development of graphics applications.

This package contains the documentation.

Značky: System Administration: Virtualization, Software Development: Dokumentácia, Vývoj v C++, devel::lang:python, devel::library, User Interface, Pole: Letectvo, Hry a zábava: game::simulation, implemented-in::c++, Implementované v: Python, User Interface: interface::3d, interface::graphical, X Window System, Role: role::devel-lib, role::documentation, Program, Shared Library, Balík aplikácií: suite::openstack, system::cloud, Class of system: Virtual, Purpose: Hranie hier, use::viewing, works-with::3dmodel, X Window System: Aplikácia

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