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Pakket: librecast-dev (1.5.1+git20210215.e75adf8-1) [debports]

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Software implementation of Recast and Detour Navigation (development files)

Recast is state of the art navigation mesh construction toolset for games.

 * It is automatic, which means that you can throw any level geometry at it and
   you will get robust mesh out
 * It is fast which means swift turnaround times for level designers
 * It is open source so it comes with full source and you can customize it to
your heart's content.

The Recast process starts with constructing a voxel mold from a level geometry and then casting a navigation mesh over it. The process consists of three steps, building the voxel mold, partitioning the mold into simple regions, peeling off the regions as simple polygons

Recastnavigation Development Headers

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Platform Pakketgrootte Geïnstalleerde grootte Bestanden
alpha (unofficial port) 43,9 kB270,0 kB [overzicht]