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[ Source: meshoptimizer  ]

Package: libmeshoptimizer2d (0.18+dfsg-2)

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Mesh optimizing library for 3D object rendering

When a GPU renders triangle meshes, various stages of the GPU pipeline have to process vertex and index data. The efficiency of these stages depends on the data you feed to them; this library provides algorithms to help optimize meshes for these stages, as well as algorithms to reduce the mesh complexity and storage overhead.

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Download for all available architectures
Architecture Package Size Installed Size Files
amd64 46.5 kB124.0 kB [list of files]
arm64 41.5 kB148.0 kB [list of files]
armel 40.4 kB148.0 kB [list of files]
armhf 39.4 kB148.0 kB [list of files]
i386 45.7 kB124.0 kB [list of files]
mips64el 46.7 kB152.0 kB [list of files]
mipsel 45.3 kB151.0 kB [list of files]
ppc64el 50.9 kB212.0 kB [list of files]
s390x 43.9 kB120.0 kB [list of files]