Paket: wadc (3.1-1)
Links für wadc
Debian-Ressourcen:
Quellcode-Paket wadc herunterladen:
Betreuer:
Externe Ressourcen:
- Homepage [jmtd.net]
Ähnliche Pakete:
programming environment for creating Doom maps
WadC (Wad Compiler) is an Integrated Development Environment and functional programming language for developing Doom-engine maps. It can be used to generate complex levels which can be saved in Doom's WAD format.
The IDE includes a text-editor component; a debug output pane and a 2D drawing pane which previews the current script's output. Also included is an experimental command line interface, wadccli.
An external nodes builder (such as zdbsp) is required before the resulting WAD file can be played by a doom-engine.
Andere Pakete mit Bezug zu wadc
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- dep: default-jre
- Standard Java or Java compatible Runtime
- oder java8-runtime
- virtuelles Paket, bereitgestellt durch default-jre, openjdk-17-jre, openjdk-21-jre
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- dep: jarwrapper
- Startet ausführbare Java-.jar-Dateien
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- dep: libpicocli-java (>= 4.6.1)
- Tiny command line interpreter library for Java applications
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- rec: freedoom
- two single player campaigns for Doom-compatible engines
- oder doom-wad
- virtuelles Paket, bereitgestellt durch doom-wad-shareware, freedm, freedoom
- oder boom-wad
- Paket nicht verfügbar
- oder game-data-packager
- Installer for game data files
-
- rec: prboom-plus
- transitional dummy package (prboom-plus -> dsda-doom)
- oder boom-engine
- virtuelles Paket, bereitgestellt durch doomsday, dsda-doom, woof-doom
- oder doom-engine
- virtuelles Paket, bereitgestellt durch chocolate-doom, crispy-doom, doomsday, dsda-doom, woof-doom
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- rec: zdbsp
- node builder library for OpenGL-based Doom-style games
- oder doom-node-builder
- virtuelles Paket, bereitgestellt durch glbsp, zdbsp
wadc herunterladen
Architektur | Paketgröße | Größe (installiert) | Dateien |
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all | 572,0 kB | 1.118,0 kB | [Liste der Dateien] |