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[ Quellcode: prboom-plus  ]

Paket: prboom-plus (2:2.6um-1)

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enhanced clone of the classic first-person shooter Doom

PrBoom+ is an enhanced source port of the classic 3D first-person shooter game Doom, first released by id Software in 1993. It uses the Simple Direct Media layer (SDL) library and features an optional OpenGL renderer. It is based on PrBoom, MBF and LxDoom, which in turn are based on TeamTNT's Boom, a freely available port of Doom for DOS.

In addition to PrBoom's features, PrBoom+ offers uncapped framerate, variable gamespeed, re-record, walkcam, chasecam, full mouselook, FOV, and other features without loss of compatibility with the original Doom.

PrBoom+ requires game data to run. Free game data is available in the freedoom package. Commercial game data can be packaged using game-data-packager. PrBoom+ supports all flavors of Doom, including The Ultimate Doom, Doom 2 and Final Doom as well as Chex(R) Quest, HacX, Freedoom: Phase 1 and Phase 2 and FreeDM.

Markierungen: GUI-Baukasten: SDL

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amd64 804,8 kB2.426,0 kB [Liste der Dateien]
arm64 776,1 kB2.468,0 kB [Liste der Dateien]
armel 748,4 kB2.105,0 kB [Liste der Dateien]
armhf 755,5 kB1.817,0 kB [Liste der Dateien]
i386 802,3 kB2.257,0 kB [Liste der Dateien]
mips64el 756,5 kB2.632,0 kB [Liste der Dateien]
mipsel 749,1 kB2.294,0 kB [Liste der Dateien]
ppc64el 834,3 kB2.844,0 kB [Liste der Dateien]
s390x 787,0 kB2.584,0 kB [Liste der Dateien]