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[ Source: box2d  ]

Package: libbox2d2 (2.4.1-3)

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2D physics engine

2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.

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Download libbox2d2

Download for all available architectures
Architecture Package Size Installed Size Files
amd64 94.9 kB263.0 kB [list of files]
arm64 83.2 kB279.0 kB [list of files]
armel 93.2 kB278.0 kB [list of files]
armhf 77.9 kB214.0 kB [list of files]
i386 90.1 kB245.0 kB [list of files]
mips64el 95.1 kB297.0 kB [list of files]
mipsel 97.2 kB294.0 kB [list of files]
ppc64el 99.2 kB279.0 kB [list of files]
s390x 84.3 kB247.0 kB [list of files]